Motion Design Porfolio – Andrew Samuel

I am a true motion designer with a unique skillset

  • creating moments that move people
    • leveraging anything I can to bridge ideas and emotions
  • able to handle the entire production pipeline
  • story
  • storyboard
  • artwork
  • 3D assets
  • animation
  • scripting
  • rendering
  • comp
  • shooting
  • editing
  • grading
  • archiving
  • with over a decade of daily production experience at the highest level
  • across
    • branded products, educational content, and technical communication
  • alongside
    • engineers, scientists, artists, directors, executives, and architects

Motion Reel

https://vimeo.com/461472935

KEY PROJECTS

Projects that showcase my versatility and scope as a motion designer.

  • brand adherence + audience engagement
  • sleek 2D/3D motion design with minimalist visuals and exacting animation
  • heavy 3D simulation work :: particles, rigid bodies, crowds
  • character animation, asset modeling, procedural rigging
  • taking projects from storyboard to render
    • I handled all tasks and production functions unless otherwise noted

Technical Specs

Two decades of digital media production

  • started my career as video editor, gaining a foundation in storytelling and a love for audio
  • then as a motion designer, working creatively within a team framework
  • then as a studio tech within a fully featured studio environment, gaining an understanding of pipeline, process and troubleshooting
  • then as a 3D designer, combining design sensibilities and technical ability

now, bringing everything together into motion design driven content creation

Software

  • Adobe Creative Suite
  • Cinema 4D
  • Houdini
  • Maya
  • Zbrush
  • Substance
  • Nuke
  • Resolve
  • TBD…

Process & Pipeline

I also bring a structured workflow to my creative process, utilizing scripting to streamline processes, simplify communication, and maintain project efficiency

VEX (Houdini), MEL (Maya), Javascript-ish (After Effects) and Python (OS, Houdini, Maya, various API’s)

  • standardizing project structures for collaboration
  • automating repetitive tasks
  • providing tools across the broader organization to educate and unify workflows
  • customizing and building on in-place project management systems

in-betweens

Some other motion design and illustration projects that fill the spaces left above.

More samples of projects and workflows available on request.

Thanks for reviewing my work. Truly.

Feel free to have a poke around the website and check out some of my other work (short films, short stories, and r&d).

Please reach out, I’m looking forward to hearing from you!

Andrew Samuel

dresamuel@gmail.com