Motion Design Portfolio

I am a full stack motion designer with a vast, unique combination of skills and experience that allows me to handle every facet of production.

Skills and Experience

  • Pre-production
    • Storyboarding
    • Lookdev
    • Scheduling
  • Post-Production
    • Video Editing
    • Compositing / Color
    • Sound Design
  • 3D
    • Lighting & Shading
    • Modeling / UV’s
    • Rigging / Animation
  • Project Management
    • Documentation
    • Pipeline Tools / Scripting
    • Archive

Over a decade of experience within…

  • branding
  • educational content
  • technical communication
  • experiential and event design

Leading projects in-house for renowned creative studios at…

  • Google
  • Foster + Partners
  • The Hut Group
  • BlockFi
  • Schrödinger

Motion Design

Work Reel

KEY PROJECTS

Projects that showcase…

  • brand adherence + audience engagement
  • sleek 2D/3D motion design with minimalist visuals and exacting animation
  • 3D simulation work — particles, rigid bodies, crowds
  • character animation, asset modeling, procedural rigging
  • full production pipeline — storyboard to delivery

I handled all tasks, functions, and processes unless otherwise noted

Technical Specs

Two decades of digital media production

  • started my career as video editor -> a foundation in storytelling and a love for audio
  • then as a motion designer -> working creatively within a team framework
  • then as a studio tech -> gaining an understanding of pipeline, process and troubleshooting
  • then as a 3D designer -> combining design sensibilities and technical ability

now, bringing everything together into motion design driven content creation

Software

  • Adobe Creative Suite
  • Cinema 4D
  • Houdini
  • Maya
  • Zbrush
  • Substance
  • Nuke
  • Resolve
  • Rive

Process & Pipeline

I also bring a structured workflow to my creative process, utilizing scripting to streamline processes, simplify communication, and maintain project efficiency

VEX (Houdini), MEL (Maya), Javascript-ish (After Effects) and Python (OS, Houdini, Maya, various API’s)

  • standardizing project structures for collaboration
  • automating repetitive tasks
  • providing tools across the broader organization to educate and unify workflows
  • customizing and building on in-place project management systems

in-betweens

Some other projects that fill the spaces left above.

Thanks for reviewing my work. Truly.

More samples of projects and workflows available on request.

Feel free to have a poke around the website and check out some of my other work (short films, short stories, and r&d).

Please reach out, I’m looking forward to hearing from you!

Andrew Samuel

dresamuel@gmail.com